Spiritmaster’s pets are called Spirits. As you level up, characters will obtain new skills that allow you to summon larger and more powerful versions of the spirits. A Spiritmaster has skills to summon one of four spirits at a time based on one or more of the four core elements; fire, earth, wind, and water (at level 10).
The Fire Spirit
The spirits are not available initially but will be gained via skillbooks as you progress through the levels. At level 10 visit your trainer and buy the skill to summon. The Fire Spirit is a melee style summon with high burst damage. It is probably the spirit that will be used the most by players before they reach the level cap. It has average Vitality, Speed, Attack, and Physical Defense while suffering from a lower then average Magic Defense. The commands are almost entirely damage focused usually consisting of a single nuke accompanied by an effect lowering the targets defensive capabilities. When used with the Wall of Protection command the Fire Spirit provides a boost to Physical Attack and a shield that reflects damage back upon its source.
The Fire Spirit is a solid source of damage for any party but is preferred especially in situations where the target may be significantly higher then the Spiritmaster. Its high damage single shot abilities have a lower chance at being resisted then many of the over time damage sources associated with other dps spirits.