Double XP weekend and patch 2.0 notes

For whoever is not playing on the quintuple XP PST server you will be able to enjoy increased XP gains throughout the weekend. This has become a regular thing now, to have a double XP weekend every two weeks. I wonder if this will continue once 1.9 hits live. I guess it depends on how big of a XP boost the patch will introduce. Anyone that is playing on the Korean servers has this in formation perhaps *starts digging through forums and google translator*?

While you wait for the double XP weekend to start you can check out the Initial Patch 2.0 Notes. The thing is humongous and gives all the information we hoped for. There will be 2 new lands (for each race one) that are Balaur themed. The level cap goes to lvl 55 with new skills and Stigmas. We get a new “ground” Abyss PvPvE land and instance (another Dredgion). There are 6 new instances including single player instances for lower levels and some 6 and 12 man instances. The instances will have easy and difficult paths and these will determine the quality of loot. A functional pet system is introduced with pets that can be used as storage, scouts (for PvP), for getting crafting materials (when fed they produce a random material) or a combination of all. You can read the full patch notes on the official site. I’m copying them to our Patch Notes section as well, but it will take some time…

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1 Response to Double XP weekend and patch 2.0 notes

  1. Nicki says:

    Balaur lands, new skills/stigmas, another Dredgion, pet system, … OMG, I’m drooling! 😀

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