Aion team announced details about upcoming content that we can expect after the Aion 4.0 update. In the first post Aion developers unveiled information about five new dungeons. Some of these dungeons introduce new features. Please remember that any names, mechanics and information are subject to change during the localization and normal update process.
The Sauro Logistic Base
Sauro Logistic Base is a name that you may not recognize right now, should become familiar to you as you adventure through the new 4.0 lands. Gaining entry to this instance is currently dependent how many of the mini fortresses of South Katalam that your faction owns.
During the billing maintenance this morning, an error occurred and the bonus item now being rewarded is 2 Major Contribution Bundles instead of 2 L100 stones. This was not intended.
If you currently apply a POSA card, the code you receive will not give you the reward you are expecting. If you have already applied the card, and received a code and gotten the contribution bundles, you may contact customer service using this webform: https://aiononline.custhelp.com/app/ask
and the GM’s will assist you with exchanging for the proper items.
We are working to resolve the billing error, but it is not simply an on/off switch. I will announce when the error is resolved, so if you have an unapplied POSA card, please do not apply the code until it is resolved.
If you would like to keep your contribution bundles you are certainly welcome to do so. I apologize for the inconvenience!
NCSoft announced today that the next Aion 3.5 update will be released in North America in October. For the first time NCSoft team localized the patch in less then a three months. In our Aion 3.5 video presentation from Gamescom 2012 you can find lots of information about what is new and exciting in that patch. The official announcement you can read below:
We had the honor of sitting down with Mr. Volker Boenigk, Team Aion EU Executive Product Director, during Gamescom 2012. This was a very special interview for us because we met the person that is among the most responsible people for operation of Aion in Europe. Just a few days before that Aion 3.0 launched in Europe (being several months late to its United States counterpart) and developers from Korea were just a few feet from us talking about Aion 3.5 and even Aion 4.0. We asked the European Aion community to give us their questions to ask them directly to the people running the game. We felt it was important to make that direct connection between the players and Gameforge and make their concerns heard. Aion Europen forums are known for their tough stance on how the game is run and I wanted to present those issues in a personal, one on one, interview. Who better to talk to than Mr. Volker?
Here’s a list of things discussed in Part 1 one of the interview
Aion 3.0 launch
Why did it take so long to launch Aion 3.0 in Europe?
Details about the process of releasing big patches
Do you believe that European market is treated as second grade market?
Size of Gameforge Aion team
Part 2 of the interview discussed these key points:
Plans to deal with gold sellers and hacker
What’s the timetable for 3.5 being released?
Pay 2 Win. What is Gameforge’s stance on P2W items in the shop?
Veteran rewards Phase 2, Events and future content
I would also like to take this opportunity to express my personal views on the interview and Mr. Volker. I initially did not know what to expect going into this interview. I told the PR people that I will be asking tough questions provided to me by the Aion EU community. I was not faced with any hostility, nor evasive behavior. Just an hour earlier I had an interview with people from Star Wars: The Old Republic and after that experience (which was full of evasive behavior and “politics”) spending time with Gameforge staff was very pleasant. The high point was sitting down with Mr. Volker and chatting about the operation of Aion in Europe. He seemed very open and sincere in his answers and there was not a single “hard” question he did not want to face and answer. The conclusion of the whole experience would be this; Mr. Volker and his team want to run Aion in Europe the best they can. They had a lot of problems with adapting to how the game runs and is localized, but after conquering the initial learning curve they hope to do things much quicker in the future. To the careful listener you will see that they really want Aion in Europe to succeed and they will do the best they can to keep running the game in Europe. If you have any questions about my time spent in Gameforge booth feel free to ask in the comments section bellow or discuss on the Aion EU forum.
I know, this is not Aion related. Still, I thought I should share this with the Aion community. It is this new MMORPG game coming from Korea called RaiderZ. We visited Gameforge’s booth at Gamescom 2012 primarily for Aion news, but we were also curious about RaiderZ. You see, they have these big bosses scattered around the world that drop special loot and I wanted to find out more about the game. If you are like me you can watch the video presentation of the game bellow where we found out about the following:
Game’s background story detailed
Gamescom Raiderz game trailer
Character creation and customization (cool tattoo system)
Raiderz fighting styles (character classes that you can mix and match)
Combat is skill based (dodge, aim and positioning play a huge role)
Crafting is done by NPCs and you bring them the mats
Musical instruments that you can play
Feasting system – you can create food that will buff the party
Mounts that allow fighting at later levels
Transformation system – You can transform into some of the creatures found in the world (including getting their skills and transforming into bosses)
Mount Eda – open PvP, two faction, area with bosses and quest chains
During our visit to GamesCom 2012 in Cologne, Germany, we were treated to a full presentation and session with the Korean developers, courtesy of Gameforge. We were shown loads of footage from Aion 3.5 including lots of information about what is new and exciting in that patch. Being insatiable for new Aion information we had to ask about Aion 4.0, although Aion 3.5 was just now launched in Korea. To our surprise we got not only an answer but two major reveals. You can watch all this in our video of the presentation or read the recap bellow:
We are at GamesCom, Europe’s biggest gaming event and of course, we went to see what’s new with Aion (and take some community questions along the way). We were very happy to find out that among the people present are Aion developers from Korea. They were always very happy to come and meet the European players and this year’s Gamescom was no exception. We talked about patch 3.5 and what it brings to the game (did someone say dragon lady Tiamat – the hardest boss ever to be introduced to the game?). We had some great footage shown from the patch (with a promise from Gameforge people that this will reach European players much, much sooner) and it was a pleasure meeting the people that actualy make this game. The best was saved (of course) for last. In an exclusive reveal we learned that Aion 4.0 patch will introduce three new classes! One of the classes will be a gun wielding class (!), while the other will have a musical instrument as a weapon (!!!). The last one is still under wraps, but I think this reveal is great on its own. You will have to wait for a while until we prepare the video of the interview and the presentation, but we will be releasing that very soon.
Aion is a visually stunning massively multiplayer online roleplaying game (MMORPG) where your character wields devastating powers and sweeping wings to explore a celestial world of breath-taking beauty and epic adventure. It features cutting-edge imagery, gorgeous environments, and a unique fantasy world. Your character plays a pivotal role in the fate of Atreia, where the enemy is not only the other player faction but a deadly ancient evil as well.
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